I am (occasionally) working on an action RPG game where every time you attack you have to answer a maths question. RPGs are cool and I used to play them a lot but now I am a social gamer and I don't appreciate the brain-drain. I have accrued a large repository of spaghetti code with a few gems as I learn the ins and outs of game programming in C ( https://github.com/BostonBrooks/Spaghetti_Graveyard. ) . I chose C because it is what the electronic and computer engineers use and working as an ECE is a long term goal for me. I am using the C binding for SFML because SDL doesn't easily incorporate 2D meshes, to be used for 2.5D curved ground surfaces. A few demos below. Scritchyness is due to screen capture software. All for now, Boston. Update 17/02/2022 In the game, the terrain is represented as a 2 dimensional grid where each point has a third dimension (height). I have used bicubic interpolation (functions with x^3 and y^3 terms) to smooth the areas between po...
I've recently been on holiday in NSW, and my uncle gave me a pile of sapphire bearing gravel which he'd added gold to. I had lot of fun sifting through it and I'd love to go back and collect more of the stuff. I got the impression that the minerals in the gravel would glow under UV light, so I bought a UV flood light and some electronics to make a UV strobe. I could use the strobe to tell me if I'm digging in the right place. Only 1% of the bits of gravel glowed under the spotlight so that was a bust. I'm also thinking of looking for gold. I've been thinking a lot about how I could make my own metal detector. I purchased a solder-your-own metal detector kit, MDS-60, and it's not great. I could detect a 5c coin from around 5mm. It's a start, but I'd like to build a metal detector that can compete on sensitivity to small pieces of gold as an expensive unit. Here is a video of the device in action With a bit of fine tuning I was able to achieve detect...
Reina is a name that means queen in the old language and she carries herself with a regal air. She speaks only when she must, but she does things right while displaying minimal effort. Such is her grace and her consecrated beauty. Race: High Elf Class: Alternate Ranger Level: 3 Alignment: Lawful Good Armour Class: 15 Initiative: 3 Speed: 30 Proficiency: +2 Maximum Hitpoints: 25 Current: Temporary: Passive Perception: 13 Investigation: 11 Insight: 13 Ability Score: Modifier: Saving Throw: Strength: 8 -1 +1 Dexterity: 1 6 +3 +5 Constitution: 12 +1 +1 Intelligence: 13 +1 +1 Wisdom: 1 6 +3 +3 Charisma: 10 +0 +0 Advantage against charmed condition Skills: (* -Proficiency) DEX Acrobatics +3 WIS Medicine +3 WIS An...
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